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Community RPG Club

Community RPG Club

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Behold Games is passionate about nurturing the role-playing community, and we're excited to announce that some of our community members have taken the initiative to host open-table RPG sessions. These sessions are open to anyone who wishes to join them, simply reserve a spot by buying a ticket which covers the room hire for the community GM's use.

Each week is a different RPG system, and beginners are absolutely welcome, however our sessions are all age 18+. All sessions start at 6:30PM and wrap up by 11:00PM.

Upcoming Sessions:

Wed 10 Dec. Eat the Reich

GM: Blair (he/him)
Players: 3-6
Age: 18+

Europe is in flames. You, a vampire commando, are coffin-dropped into occupied Paris and must cut a bloody swathe through nazi forces en route to your ultimate goal: drinking all of Adolf Hitler’s blood.

Wed 7 Jan. Daggerheart Mad Lib

Players: 3-5
GM: Blair (he/him)
Age: 18+

We’ll start the session by filling in the blanks of our adventure description - a small taste of the collaborative campaign setup Daggerheart recommends. Come along to try out Daggerheart or just to see me attempt to roll with whatever setting, setup, and quest we come up with!

The GM will have 1st level characters to pick from. Or you can bring your own, and you can figure out their relationship to the other characters on the night.

Thu 15 Jan. Honey in the Rafters (Mausritter)

Players: 3-5
GM: Sophie (she/her)
Age: 15+

It stands in the garden of an abandoned human-made shack. Blackened by magic and radiating strange energy. The cursed sunflower calls to all who come near. Untangle a sticky situation in Honey in the Rafters, a Mausritter module. Prepare to engage in this adventure one-shot with cursed bees, a grumpy skunk, and mice who follow the cult of sugar, as all three vie for control of the cursed sunflower and its power.

Mausritter is the sword-and-whiskers fantasy adventure TTRPG played through the eyes of mouse-kin. It's a huge and dangerous world out there, and it does not look kindly on a small mouse. But if you are very brave, very clever, and just a bit lucky, you might be able to survive!

Wed 21 Jan. The Quiet Year

Players: 3-5
Facilitator: Hannah (she/they)
Age: 18+

For a long time, we were at war with The Jackals. But now, we’ve driven them off, and we have this – a year of relative peace. One quiet year, with which to build our community.

The Quiet Year is a narrative driven map drawing game. Players represent a community.who are tasked with making decisions, starting projects and settling tensions through the seasons of a relatively "quiet year" before the arrival of Frost Shephards.

Thu 29 Jan. False Kingdom (Teeth)

Players: 3-5
GM: Blair (he/him)
Age: 18+

A grotesquely comic role-playing game in which a group of conniving courtiers attempt to survive a bloody succession crisis in a cursed corner of 12th-century England.

Each player takes on the role of a sycophantic courtier who has made the mistake of supporting a deranged pretender to the crown. This False King is a capricious and dangerous fool who is certain to die when the True King arrives with his army. And yet, until that moment, he remains the courtiers’ only lifeline and single hope of advancement in a desperate feudal world. All you can do is attempt to survive the treachery and chaos of the False King’s final days - and time your betrayal very well indeed.

What you need to know:

  • The person running or facilitating the game each week will explain the rules on the night, no need for preparation. Complexity will vary, but the vibe will always be casual and supportive. There won't be any pressure to "get the rules right".
  • They'll provide characters to choose from where appropriate.
  • Players should bring pen and paper and a set of polyhedral dice (we also sell dice in the store!).
  • They will try to capture the "vibe" of each game in the descriptions. Players are encouraged to match that energy.
  • Different games use different dice. They'll make sure to provide what is needed, but everyone is welcome to bring their own standard set if they want to.
  • The room will be open from 6pm and the introduction/game will start at 6:30.
  • All games are 18+
  • The Community RPG Club only takes on GMs who have participated in RPGs run by the group already - if you're interested in running a game please start by attending some and getting to know the group first.

Any questions? Jump into our discord channel and get in touch with the GM's directly.

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