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Community RPG Club

Community RPG Club

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Session

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Behold Games is passionate about nurturing the role-playing community, and we're excited to announce that some of our community members have taken the initiative to host open-table RPG sessions. These sessions are open to anyone who wishes to join them, simply reserve a spot by buying a ticket which covers the room hire for the community GM's use.

Each week is a different RPG system, and beginners are absolutely welcome, however our sessions are all age 18+. All sessions start at 6:30PM and wrap up by 11:00PM.

Upcoming Sessions:

Wed 23 Apr 2025. Shelling Bee

Players: 3-8
GM: Nathan (He/him)

Spell your way into and out of trouble in this RPG which swaps stats for scrabble tiles. 

It's not easy being in charge of a brain. But the brain you work in has a new resident, a brain slug. You take up the role of a thought, in a brain thrown into disarray. Simple tasks are no longer easy, coffee is poured on shoes, clothes are put on back to front and inside out, and don’t get me started on trying to navigate the metro. 

Thu 1 May. Prisoner 13 (D&D 2024)

Players: 3-5
GM: Blair (he/him)

Greetings, operatives. We have discovered the location of a great dwarven treasure, but only a prisoner incarcerated within the prison Revel’s End knows how to access the vault. This quest, should you choose to undertake it, requires you to travel to the prison, infiltrate it, and learn how to access the treasure from the prisoner. Return this information to the dwarf known as Varrin Axebreaker, who will brief you on the details of the mission. Good luck, operatives.

Wed 7 May. Hieronymus

Players: 3-5
GM: Rachel (she/him)

Explore surreal and macabre hellscapes crafted by one of history's greatest painters! 

In Hieronymus, you play a group of refugees fleeing an astral terror known only as the Follower. As it pursues you, you rip your way through reality into strange worldscapes inspired by the paintings of the mediaeval artist Hieronymus Bosch, the Follower only a few steps behind. What will happen when it catches up to you? What strange worlds will it tear apart in its pursuit? Is there a way home?

Wed 21 May. Dead Radio (Ten Candles)

Players:  3-5
GM: Hannah (she/they)

Ten days ago the world went dark. Five days ago, They came.  The sky has darkened and turned against you. Now, They have come. No one knows exactly who or what They are, but two very important things are clear: They fear the light and They’re coming for you.

Ten Candles is a tragic horror that tells the story of characters’ final moments before they all perish to a sunless apocalypse. This game focuses on narrative control between the players and GM to tell a story about hope and being pushed to the edge for survival.

Thu 29 May. Yazeba’s Bed & Breakfast

Players: 3-5
Facilitator: Blair (he/him)

Once upon a time, the world was cruel, and there was a witch who knew it well, and so she sold her heart to build a house in the woods where the world could never find her. At first she would let no one into her fortress. But in the long march of days, a strange thing happened: in her own cold and spiteful way, the witch made a friend… and then another… and then several more, until her house was teeming with colourful faces and complicated lives. The house would come to be known as Yazeba’s Bed & Breakfast, and it would last for a very long time.

What you need to know:

  • The person running or facilitating the game each week will explain the rules on the night, no need for preparation. Complexity will vary, but the vibe will always be casual and supportive. There won't be any pressure to "get the rules right".
  • They'll provide characters to choose from where appropriate.
  • Players should bring pen and paper and a set of polyhedral dice (we also sell dice in the store!).
  • They will try to capture the "vibe" of each game in the descriptions. Players are encouraged to match that energy.
  • Different games use different dice. They'll make sure to provide what is needed, but everyone is welcome to bring their own standard set if they want to.
  • The room will be open from 6pm and the introduction/game will start at 6:30.
  • All games are 18+
  • The Community RPG Club only takes on GMs who have participated in RPGs run by the group already - if you're interested in running a game please start by attending some and getting to know the group first.

Any questions? Jump into our discord channel and get in touch with the GM's directly.

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